Indiana Jones And The Fate Of Atlantis
Indiana Jones and the Fate of Atlantis wird 25 Jahre alt: Warum der LucasArts-Klassiker selbst heute noch ein Hit ist - Retro-Special! Für viele. Bei dem Spiel "Indiana Jones and the Fate of Atlantis" handelt es sich um einen genretypischen Klassiker aus dem Bereich der Point&Click Adventure. Indiana Jones and the Fate of Atlantis jetzt als Steam Key kaufen. Der berühmte Mann mit Hut ist wieder da - erlebe sein bis jetzt größtes Abenteuer! Im Jahr.
Indiana Jones And The Fate Of Atlantis Inhaltsverzeichnis
Indiana Jones and the Fate of Atlantis ist ein Computerspiel aus dem Genre der Point-and-Click-Adventures, das von LucasArts entwickelt und erstmals veröffentlicht wurde. Es ist der siebte Titel, der die Spiel-Engine und Skriptsprache SCUMM. Indiana Jones and the Fate of Atlantis ist ein Computerspiel aus dem Genre der Point-and-Click-Adventures, das von LucasArts entwickelt und erstmals Der berühmte Mann mit Hut ist wieder da - erleben Sie sein bis jetzt größtes Abenteuer! Im Jahr – dem Vorabend des Zweiten Weltkrieges – sind die Nazis. Indiana Jones and the Fate of Atlantis wird 25 Jahre alt: Warum der LucasArts-Klassiker selbst heute noch ein Hit ist - Retro-Special! Für viele. Indiana Jones and the Fate of Atlantis - Kostenloser Versand ab 29€. Jetzt bei e-vidin.eu bestellen! Indiana Jones and the Fate of Atlantis jetzt als Steam Key kaufen. Der berühmte Mann mit Hut ist wieder da - erlebe sein bis jetzt größtes Abenteuer! Im Jahr. Top-Angebote für Indiana Jones Fate of Atlantis online entdecken bei eBay. Top Marken | Günstige Preise | Große Auswahl.
Indiana Jones and the Fate of Atlantis ist ein Computerspiel aus dem Genre der Point-and-Click-Adventures, das von LucasArts entwickelt und erstmals Indiana Jones and the Fate of Atlantis jetzt als Steam Key kaufen. Der berühmte Mann mit Hut ist wieder da - erlebe sein bis jetzt größtes Abenteuer! Im Jahr. Top-Angebote für Indiana Jones Fate of Atlantis online entdecken bei eBay. Top Marken | Günstige Preise | Große Auswahl.
The editors called it "a sumptuous feast for adventure and Indy fans alike. In , PC Gamer declared it the 41st-best computer game ever released, and the editors called it "a milestone achievement for LucasArts, this genre's greatest exponent, and it remains required playing for adventurers everywhere".
After the release of the game, a story for a supposed successor in the adventure genre was conceived by Joe Pinney, Hal Barwood, Bill Stoneham, and Aric Wilmunder.
However, when the German coordinators discovered how extensively the game dealt with Neo-Nazism , they informed LucasArts about the difficulty of marketing the game in their country.
Another follow-up game called Indiana Jones and the Spear of Destiny was planned, which revolved around the Spear of Longinus.
From Wikipedia, the free encyclopedia. WW : Former film writer and producer Hal Barwood left served as the project leader, designed the game and was the principal creator of the storyline and the script; Co-designer Noah Falstein right helped write the story and conceived the idea of the three different paths.
Indiana Jones and the Fate of Atlantis. Scene: staff credits. Indiana Jones and the Fate of Atlantis Manual.
June Klaus Kerner Indiana Jones: Klaus Kerner, huh? Indiana Jones: Yeah Marcus Brody: Who's the woman?
Indiana Jones: Sophia Hapgood. She was my assistant, a spoiled rich kid from Boston rebelling against her family. Marcus Brody: Where is she now?
We should WARN the woman. Indiana Jones: You're right. I want to know more about that statue! Sophia Hapgood: Kerner missed the grand prize Indiana Jones: What?
Sophia Hapgood Sophia Hapgood: Watch closely. Now I'll place it in the medallion's mouth. Did you see that? Indiana Jones: Yeah. Is your electric bill paid up?
His spirit is close! Sophia Hapgood: Listen to this Chief scientist Dr. Hans Ubermann announces plan to harness new sources of energy for the Third Reich.
Practical results are years away. Sophia Hapgood: Of course they are. Sophia Hapgood: Shhhh! I'm getting something!
Hermocrates: In shame I hereby recant the time and place whereof Critias spoke. In rendering Egyptian into Greek he made a tenfold error.
Instead of lying 3, miles hence, Atlantis may well have been 30, miles away. Or perhaps it was less than miles from our own shores.
Indiana Jones: Didn't you notice Plato's tenfold numbering error? Sophia Hapgood: So he got his dates mixed up, why is that so important?
Sophia Hapgood: So what if they are? Sophia Hapgood: You mean-- miles from Greece instead of 3, Indiana Jones: Yes!
The cradle of civilization. Sophia Hapgood: You could be right. He once told me he came from the middle of the world. That's what "Mediterranean" means!
Hermocrates: Gates of the kingdom opened only with the aid of special stones. At many outposts, a Sunstone sufficed [ I'm convinced Thera is the Lesser Colony and I believe it's the way in.
Address me accordingly, please. Knowing mortal men would never rule the sea, they planned a huge colossus, which by use of orichalcum, ten beads at a time, would make them like the gods themselves.
Nur-Ab-Sal was one such king. He it was, say the wise men of Egypt, who first put men in the colossus, making many freaks of nature at times when the celestial spheres were well aligned.
Indiana Jones: You know, a lot of my discoveries seem like tall tales, even to me. At least there's some evidence this time. Sophia Hapgood: Then again Indiana Jones: To ease the pain.
Dark Horse Comics, Inc 1 : 28— Retro Gamer Magazine. Imagine Publishing Ltd. The Los Angeles Times.
Retrieved October 3, The Indy Experience. Archived from the original on November 8, Finite Arts. Archived from the original on June 1, Download Indiana Jones and the Fate of Atlantis.
Virengeprüft Kostenlose Demo. Manuelle Installation. Windows Android iOS Mac. Kompatibel mit Windows 10 und 3 weiteren Systemen. Windows 10 Windows 8 Windows 7 Windows Vista.
Indiana Jones and the Fate of Atlantis wurde zuletzt am Go bar to the truck and open the hood. Put the spark plug in the engine, and the orichalcum bead in the statue.
Now touch the statue to the spark plugs and you're away. In Monte Carlo, tell Trottier that the Nazi's are after him, and then deliberately crash into their red car.
Find the street corner that Trottier writes down on the telegram and get the sunstone out of the drain. Go back to the hotel and take the taxi to the airport.
Fly to Thera. Walk up to the mountains and explore until you find an entrance into the mountains.
Outside the entrance, close the crate and take the invoice. Inside, pick up the entrenching tool, and after the cave-in, close the door near the tool.
Use the sunstone in the secret compartment, and turn it to the position indicated on the 3rd page of the Lost Dialogue. You can then open the door to get a carved sign.
Close the door again and take your stone. Go back out to the blocked entrance and open the entrenching tool.
After you read the note, dig your way out. Walk back to the docks and give the invoice to the guy who runs the shop. Also trade the sign for the basket.
Build a balloon using the basket, balloon bladder in the small crate , fish net and hose. Go back to the mountains and use the balloon on the vent.
Fly to the sub and touch down. Use the bread and cold cuts to make a sandwich to give to the guard. Open the locker to get the moonstone and torpedo instructions.
The sub will now dock, and you need to somehow get off. Pick up the rag and clothesline. Go to the torpedo room in the aft section and use the rag with the wires.
Use the instructions with the control panel and push the lever to start a fire. Now go to the front torpedo room and use the instructions with the control panel.
Use the clothesline with the lever, then enter the torpedo tube and pull the line. Use the sunstone and moonstone to open the secret door. Pick up the worldstone, Sternhart's staff and his scarf, and then examine the waterfall.
Finally, pick up the golden box and the two beads , before walking through the door. Place a bead inside your little statue, and put the statue in the open hatch of the microtaur.
Go through the newly formed hole and use the three stones to open a door. You need to make an orichalcum detector by attaching the comb to the clothesline and then rubbing it on the scarf.
It will point at you unless you put your remaining bead inside the gold box and close the lid. Use it in the next two rooms to find two beads on the bones.
Go back to the waterfall room and use it again, then use the ship rib on the crumbling wall to reveal a door. Go through and use the bead you find with the subway car.
You should end up in Atlantis. Follow him to Omar's house, and use your whip on the flowerpot above the Nazi's head or beat him up.
After the conversation, pick up the two statues and use the piece of bamboo to get the map from amongst the hanging laundry.
Try to dodge "trouble" and get directions from the nomad camps, but if you have to, kill the nazis! Turn on the generator by pushing the little metal thing , and then pick up the ship's rib, clay jar and wooden peg.
Use the ship rib with the crumbling wall on the right, then put the peg in the hole in the mural. Push the painting of the round object on the left of the cave, and pick up the sunstone.
Put it on the peg and align the correct symbol as described on page 3 of the Lost Dialogue. Pick up the sunstone and then walk through the door.
Use your whip on the nazi and then beat him up. Climb the rope ladder and fly the balloon off the top of the mainland north.
Pick up Sternhart's staff, and then examine the waterfall. Climb up the chain and find a room with a door blocked by a big slab.
Push it several times and then find a room with a shelf and a closed grate. Head back to the doorway you pushed open and use your whip on the stone outcropping swing across the hole.
To kill the first nazi, get his attention by walking past the doorway, then hide behind a stone slab and wait until he's in position before pushing it over.
Walk through and beat up a series of guys, until you find one with a stalactite located suspiciously directly above him. Find a way to the level above and knock it loose there's no way you'd beat him in a fist fight and then pick it up off the dead guy's body.
Keep going until you hear singing and walk past that doorway. Pry the boulder free with the ship's rib well that plan certainly backfired!
Go into the big guy's room and run away from the fight. Now pry the boulder free using the stalactite. Search his squashed body for another bead and the orichalcum detector amber fish.
Walk back through the cave and use the detector in each room put the bead in the gold box and close it to stop the detector from pointing at you.
You will eventually find it points to a pit. Yell down the pit and find Sophia - get her out of the pit using your whip.
Now go into the map room and use the three disks with the spindle as in the Lost Dialogue. Walk through the door and you'll end up leaving the labyrinth and going to Thera.
Walk far to the left into the mountains and you'll eventually find a tyre repair kit. Head back to the port and talk to the guy on the boat. Guide him using Plato's Lost Dialogue, remembering the ten-fold error.
On the boat, open the storage locker and repair the suit with the toolkit. Attach the air hose, pull the switch on the air pump and use the suit. Get Sophia to throw you overboard using the hoist, and you should walk around until you find Atlantis.
Pick up the ladder wooden thing and use it at the stone rubble. If Sophia is with you, she will be kidnapped again. Climb the ladder, open the stone thing and take the rod.
Put a bead into the rod. Use the disks again, but reverse everything "contrary minds". The statue's mouth will open, and you should give it a bead.
The door will open, so you should take the ladder and disks and keep moving. There are many rooms to explore in Atlantis - make sure you explore all shaded areas, and open and enter all grates.
You must enter the following rooms in pretty much any order :. Get here by entering the outer rim of the circle and going to the base south.
Get the rib cage from the skeleton. Fight one of the Nazi's and get the bratwurst. Bait the rib cage with the bratwurst or sandwich.
If you get to the room where Sophia is imprisoned by the left vent, you can reach in and put an orichalcum bead in the statue - it will then kill the guard.
Entering the room from the main entrance will allow you to take the statue part from the broken statue.Indiana Jones and The Fate of Atlantis is a point-and-click adventure game developed by LucasArts. Immerse in an adventure by using constructed comma. Bei dem Spiel "Indiana Jones and the Fate of Atlantis" handelt es sich um einen genretypischen Klassiker aus dem Bereich der Point&Click Adventure.